
- BGG rank
- BGG #3,858
- BGG rating
- 6.7
Raxxon
- 1–4 players
- 45–60 min
- Complexity 2.0/5
- 2017

2017
Rules assistance for Espinas
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Espinas is a board game released in 2017 for 3–6 players, 60–120 minutes per game, and ages 14 and up. It was designed by José Lomo and its main mechanics are Memory and Cooperative Game.
In an old sanatorium, some evil forces that live there want to destroy your characters since you visited the place 15 years ago. You escaped then, but the evil is determined to destroy you. If all characters die, game is lost. If any or all survive a global score is achieved so you can have your own survival ranking. Espinas is a cooperative game where all players try to survive. Espinas is a narrative game, in wich the players develop a terror history. The game is played around a board that depicts a diagram with the turns (a clock from 0100 to 0315 in quarter increments) and place to set the different decks. Game is played in two phases of 10 rounds and a final optional epilogue. First phase is the Exploration. One player starts the game exploring the Entrance, composing a escene that includes an hour, a character, a scenario and an event, including some key elements dictated by the cards. All players add more escenes, guided by the cards until all rounds are played. Next phase is the regression phase. Players have to remember all key elements of the exploration. If a player fails to do so a Spine card is resolved as a penalty. Once all rounds are played, i.e. all exploration escenes are remembered, if one or more players still alive, they ara victorious. If all players are dead... well... they lost!
Espinas supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Espinas is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Espinas for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Espinas has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Espinas belongs to these categories: Horror and Memory. Its main mechanics are Memory and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Espinas are: José Lomo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Espinas as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.