
- BGG rank
- BGG #2,679
- BGG rating
- 8.2
The Edge: Dawnfall
- 1–4 players
- 60–90 min
- Complexity 3.1/5
- 2018

Rules assistance for Etherfields: Thorn Knight
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Etherfields: Thorn Knight is an expansion for Etherfields released in 2020 for 1–4 players, 90–180 minutes per game, and ages 14 and up. It was designed by Michał Oracz and its main mechanics are Cooperative Game and Deck, Bag, and Pool Building.
The Thorn Knight is not a standard additional character, such as the 4 basic ones (Gambler, Specialist, Tough Guy, Free Spirit) or fifth with the 5-player expansion(Reaper). The Thorn Knight is an alternative and very specific character available to ALL players at any time. During any given game, any player may decide to play the Thorn Knight as his normal in-game character. During that particular game, the player will not be using his standard character. Instead, his character's soul will enter this empty shell and guide this soulless Golem into its next adventure. The Ether acquired by this player will be an Ether belonging to the Thorn Knight. After the game, you will be able to spend that Eather to buy additional cards for the Thorn Knight (from the overall Action cards). The same goes for The Action cards won by this player during this game - they will enter the Thorn Knight's deck. Players can take turns playing the Thorn Knight through different games, jointly and gradually expanding his starting deck, using his starting special abilities, and finally turning him into a powerful, full of combos, common weapon for special challenges. —description from the publisher
Etherfields: Thorn Knight supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Etherfields: Thorn Knight is 90–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Etherfields: Thorn Knight for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Etherfields: Thorn Knight has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Etherfields: Thorn Knight belongs to these categories: Expansion for Base-game. Its main mechanics are Cooperative Game and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Etherfields: Thorn Knight are: Michał Oracz. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Etherfields: Thorn Knight as an expansion for Etherfields. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Etherfields to use it. Check that your edition of Etherfields is compatible, as some expansions were revised between editions.