
- BGG rank
- BGG #12,145
- BGG rating
- 6.9
Green Deal
- 3–5 players
- 60–90 min
- Complexity 2.9/5
- 2014

2015
Rules assistance for €uro Crisis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
€uro Crisis is a board game released in 2015 for 3–4 players, 90 minutes per game, and ages 14 and up. It was designed by Galgor and its main mechanics are Auction / Bidding, Variable Set-up, and Simultaneous Action Selection.
€uro Crisis is a tactical as well as a satirical game for 3-4 players about the financial crisis in Europe. The players take the roles of banks with the goal of enriching themselves at the expense of the struggling states. One game lasts for three years, with each year divided into four quarters. In each quarter, all players choose their action simultaneously and resolve them in turn order. As an action you can borrow money from the European central bank just to lend it in another action to the struggling states. You'll get good interest rates, especially when the state is nearly broke! But always be aware of the possibility that a state might have to restructure its debts. From your earnings, you can buy gold and weapons. Gold is used to bid on privatizations of state property, which is the one thing that will truly be worth something at the end of the game. Your weapons can be used to defend your privatizations from an angry mob — or you can give them to decent citizens, just to see how the new privatization of another bank becomes public again. Last but not least, you have to be a good lobbyist to gain exactly the government or the reforms you want. In the end, the player with the most points wins. Beside the privatizations, mainly income, but also gold, weapons and money add a few points. €uro Crisis is entertaining, with a lot of interaction and invites everyone to gamble with borrowed money — just like the euro crisis...
€uro Crisis supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for €uro Crisis is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists €uro Crisis for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
€uro Crisis has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
€uro Crisis belongs to these categories: Economic and Political. Its main mechanics are Auction / Bidding, Variable Set-up, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of €uro Crisis are: Galgor. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists €uro Crisis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.