
- BGG rank
- BGG #3,525
- BGG rating
- 7.0
Asking for Trobils
- 2–7 players
- 60–90 min
- Complexity 2.1/5
- 2015

2014
Rules assistance for Evil Intent
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Evil Intent is a board game released in 2014 for 2–6 players, 60 minutes per game, and ages 12 and up. It was designed by Christian Strain and Erin McDonald and its main mechanics are Variable Player Powers, Set Collection, and Area Movement.
Evil Intent is a game in which you play one of many evil geniuses trying to take over the world. Each player has a secret scheme, ranging from building a "Lunar Death Ray" to "Cloning World Leaders". Your goal is to send your henchmen out into the world to steal and kidnap everything and everyone you need to accomplish your scheme — all while thwarting your opponents! Secret agents will also be lurking about, trying to stop you. The first player to complete his scheme and take over the world wins!
Evil Intent supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Evil Intent is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Evil Intent for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Evil Intent has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Evil Intent belongs to these categories: Adventure and Spies / Secret Agents. Its main mechanics are Variable Player Powers, Set Collection, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Evil Intent are: Christian Strain and Erin McDonald. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Evil Intent as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.