
- BGG rank
- BGG #427
- BGG rating
- 7.4
EXIT: The Game – The Abandoned Cabin
- 1–6 players
- 60–120 min
- Complexity 2.5/5
- 2016

2023
Rules assistance for EXIT: The Game – Prison Break
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
EXIT: The Game – Prison Break is a board game released in 2023 for 2–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Inka Brand and Markus Brand and its main mechanics are Team-Based Game.
In Exit: The Game – Prison Break, players are divided into two teams that attempt to escape from prison simultaneously. Only with intensive co-operation you can succeed in escaping. Will you manage to get out in time and unnoticed?
EXIT: The Game – Prison Break supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for EXIT: The Game – Prison Break is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists EXIT: The Game – Prison Break for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
EXIT: The Game – Prison Break has a complexity rating of 3.6 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
EXIT: The Game – Prison Break belongs to these categories: Deduction, Puzzle, and Real-time. Its main mechanics are Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of EXIT: The Game – Prison Break are: Inka Brand and Markus Brand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists EXIT: The Game – Prison Break as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.