
- BGG rank
- BGG #427
- BGG rating
- 7.4
EXIT: The Game – The Abandoned Cabin
- 1–6 players
- 60–120 min
- Complexity 2.5/5
- 2016

Rules assistance for EXIT: The Game + Puzzle – The Deserted Lighthouse
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
EXIT: The Game + Puzzle – The Deserted Lighthouse is a board game released in 2020 for 1–4 players, 120–180 minutes per game, and ages 12 and up. It was designed by Inka Brand and Markus Brand and its main mechanics are Cooperative Game.
You trudge along the dark, rocky coast seeking shelter from the raging storm. Drenched to the bone, you look up to see a brilliant beam of light pierce the curtains of rain. A lighthouse! But suddenly and inexplicably, the light goes out. You glance out into the water and spot a ship. It is heading straight for the cliffs! You realize that it is up to you to race to the top of the lighthouse and turn it on again before the ship crashes on the cliffs! But many puzzling obstacles stand in your way... In Exit: The Game + Puzzle – The Deserted Lighthouse, there are riddles within riddles, hidden within four 88-piece jigsaw puzzles. Like other Exit titles, The Deserted Lighthouse has no game board, but it also has no riddle cards. Instead, there are four jigsaw puzzles that you will find and assemble, one at a time. Each completed puzzle reveals a location containing more riddles to decipher. In EXIT The Game: The Deserted Lighthouse, you must work to solve the riddles and reach the lighthouse’s top to activate its beacon, saving the approaching ship before it smashes against the rocks and sinks to the bottom of the sea. At the start of the game, all you have available to you are the puzzle bag containing pieces with a grayish-blue back and no pattern, and the decoder disk. But there are also strange items to be found within the game that may be used to help solve the riddles found in each of the puzzles. The game ends when you have solved the last riddle and reactivated the lighthouse beacon to save the ship from sinking. Difficulty Level: 4 of 5. —description from the publisher
EXIT: The Game + Puzzle – The Deserted Lighthouse supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for EXIT: The Game + Puzzle – The Deserted Lighthouse is 120–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists EXIT: The Game + Puzzle – The Deserted Lighthouse for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
EXIT: The Game + Puzzle – The Deserted Lighthouse has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
EXIT: The Game + Puzzle – The Deserted Lighthouse belongs to these categories: Puzzle. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of EXIT: The Game + Puzzle – The Deserted Lighthouse are: Inka Brand and Markus Brand. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists EXIT: The Game + Puzzle – The Deserted Lighthouse as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.