Expedite
BGG rank
BGG #15,999
BGG rating
7.1

Expedite

2012

Rules assistance for Expedite

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 14+
  • Complexity 2.0/5

For 2 players

Rules assistant for Expedite

What would you like to know?

Answers come from the official rulebook, with the page to check.

Expedite is a board game released in 2012 for 2–4 players, 30 minutes per game, and ages 14 and up. It was designed by Brent Douthit, Vaughn Paxton, and Travis Koldus and its main mechanics are Hand Management, Network and Route Building, and Open Drafting.

Expansions

Similar games

About the game

In the strategic route-building game Expedite, a player purchases hubs in different world cities in order to connect the starting and ending cities on one of his World Trade Cards. Don't own all the hubs? No problem – as long as you own the starting hub, you can give opponents points to use their hubs, but that might give them a greater share of the points from a World Trade Card than you get. Hmm, what to do? To place a hub in an empty city, the player must discard 1-3 cards matching that city's color, with the number determined by the shape of the city. If someone else already has a hub in that city, you can pay double to place your hub on theirs; that player or another opponent can then pay triple to take possession; and so on. On a turn, you either draw cards, place a hub (whether by discarding cards or playing a "free hub" card), or score a World Trade Card. The first player to collect 100 points wins. Microbadge:

Questions and answers

Expedite supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.