
- BGG rank
- BGG #3,191
- BGG rating
- 6.6
Coyote
- 3–6 players
- 20–30 min
- Complexity 1.2/5
- 2003

2004
Rules assistance for Fab Fib
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fab Fib is a board game released in 2004 for 3–10 players, 30 minutes per game, and ages 10 and up. It was designed by Spartaco Albertarelli.
The night before the thousandth Moon, the Liar Folks gather under the Fraud Tree to elect the Great Fibber, who will be the keeper of their big treasure for the thousand Moons to come. Fab Fib encourages – nay, requires – you to lie if you want to stay in the game. Each card has a single digit (0-9) on it, and the starting player has three cards in hand. After looking at those cards, she presents a three-digit number to the other players; all the digits in this number must go from high to low, so 873 is okay but 783 is not. She then passes those cards to the next player, who can discard any number of cards from his hand, replace those cards with new ones from the deck, then present players with a larger three-digit number – a number that matches the cards he has in hand, of course. This continues until someone refuses to accept the cards being passed and calls out the previous player as a liar. Reveal the cards, and see who is correct. Whoever is wrong loses points equal to the number of symbols on the cards that were passed.
Fab Fib supports 3–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fab Fib is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fab Fib for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fab Fib has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fab Fib belongs to these categories: Card Game and Bluffing. Categories describe the theme, setting and style of a game rather than its rules. Filter the catalogue by the same category to find similar games when you enjoyed Fab Fib and want something comparable for your next game night.
The credited designers of Fab Fib are: Spartaco Albertarelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fab Fib as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.