
- BGG rating
- 6.9
Factory Fun Expansion 1
- 2–4 players
- 45 min
- Complexity 2.4/5
- 2009

2006
Rules assistance for Factory Fun
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Factory Fun is a board game released in 2006 for 2–5 players, 45 minutes per game, and ages 10 and up. It was designed by Corné van Moorsel and its main mechanics are Tile Placement, Pattern Building, and Real-Time.
Players attempt to build the most successful factory to produce the best products by connecting input and output reservoirs smartly to your machines to build the most profitable factory! Players each start with a unique empty factory floor with a support pillar in the middle. During the game you purchase machines to place in your factory. Each machine takes 1 to 3 inputs from reservoirs (yellow, blue, red, and brown) and produces one output (of the same colors, or black end products). You must always connect all reservoirs and machines correctly by using the connectors (the pipelines). At the start this is easy, but becomes more puzzling during the game. Players start with one of each color reservoir, and can sometimes acquire additional reservoirs. On the machine-tiles you see the revenue of each machine. Connecting machines to each other (input on output) makes more advanced products which brings extra profit. But building connectors and reservoirs costs money and you must try to have the most money at the end. It was originally published by Cwali for 2-4 players, and later reprinted by Z-Man in a larger box with components for 2-5 players. Cwali edition (2006) Contents: 4 factories - 48 machines - 47 reservoirs - 129 connectors - 4 relief pillars - 4 colored discs - 25 transparent discs - 1 money track Artwork: Marco Jeurissen From BoardgameNews: The number of players is listed as 2-4(+) - the "+" means you can use additional copies of the game to add players (four more for each additional copy). Cwali's website for the game provides a fifth player board. The website also offers a solitaire variant of the game. Z-Man edition (2010) Contents: 5 factories (double sided original/expert) - 55 machines; includes Factory Fun Expansion 1 Artwork: Karim Chakroun, Franck Moutoucoumaro
Factory Fun supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Factory Fun is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Factory Fun for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Factory Fun has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Factory Fun belongs to these categories: Puzzle, Real-time, and Industry / Manufacturing. Its main mechanics are Tile Placement, Pattern Building, and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Factory Fun are: Corné van Moorsel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Factory Fun as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.