
- BGG rank
- BGG #2,636
- BGG rating
- 7.2
City of Iron: Second Edition
- 2–4 players
- 120 min
- Complexity 3.2/5
- 2016

2023
Rules assistance for Faeries & Magical Creatures
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Faeries & Magical Creatures is a board game released in 2023 for 2–4 players, 30–60 minutes per game, and ages 10 and up. It was designed by Glenn Drover and its main mechanics are Hand Management, Take That, and Area Majority / Influence.
Faeries & Magical Creatures is a mythical game where you will learn about and collect faeries from five unique folk. Collect faeries, plant gardens, build faerie homes, and be the first mortal to join the faerie realm. From that midsummer night when you and your great aunt Victoria gazed from the garden gate of her country manor, and saw the will-o-wisp lights blinking near the edge of the forest, the adventure began! “What are those?” you asked. “Well, those are the faeries, my dear,” she responded as if it were the most natural thing in the world. From that moment, you knew that in the time remaining in your Summer visit, you HAD to get close to one, to speak to one, to befriend a real faerie. You had no idea what magical secrets would be revealed to you about the many faerie folk, their homes, and their powers. And now, weeks later, staring into the foggy entrance to their realm, you wonder if you have the courage to enter… In Faeries and Magical Creatures you will build your deck by drafting unique Faerie cards with amazing artwork from award-winning artist Annie Stegg-Gerard, gain kinship with the faeries, and build your ultimate faerie garden. How to Play: Select one of five actions on your turn (draft a new card, play a card from your hand, redraw up to five cards from your discard pile, select and place a polynomial tile in your faerie garden, or place an influence token in on of the five faerie folk areas. The other players will then follow by playing the same action. Once all players have performed the same action, the acting player marker moves so that the next player can choose an action. You can score many different ways via your cards, area control, and tile placement in your garden. —description from publisher
Faeries & Magical Creatures supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Faeries & Magical Creatures is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Faeries & Magical Creatures for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Faeries & Magical Creatures has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Faeries & Magical Creatures belongs to these categories: Card Game, Fantasy, and Mythology. Its main mechanics are Hand Management, Take That, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Faeries & Magical Creatures are: Glenn Drover. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Faeries & Magical Creatures as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.