
- BGG rating
- 7.6
Expansion for Fantastiqa: The Rucksack Edition
Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion
2014
Rules assistance for Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–4 players
- 60 min
- 8+
- Complexity 3.0/5

Rules assistant for Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion
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Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion is an expansion for Fantastiqa: The Rucksack Edition released in 2014 for 2–4 players, 60 minutes per game, and ages 8 and up. It was designed by Alf Seegert and its main mechanics are Hand Management, Take That, and Set Collection.
About the game
Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion This expansion set contains three different mini-expansions which enable you to frustrate your opponents and caffeinate your experience of Fantastiqa! Note: this expansion is compatible with both the original Enchanted Edition of Fantastiqa as well as the new Rucksack Edition. You must use one of these editions in order to play this expansion. A WILD GOOSE CHASE It’s frustrating to watch an opponent fulfill Quest after Quest unhindered. It makes you wish you could send him off on a Wild Goose Chase instead... Now you can! Components • 4 Goose Tokens • 1 Goose standee and base Setup • Each player begins the game with 1 Goose token. • The Goose standee goes to the side of the board. Rules • The Goose token is a Treasure Token which can be used as a Free Action on your turn to temporarily thwart an opponent. • To play a Goose token, the Goose standee must be sitting to the side of the board; it may not currently be in play on a Region tile. • To use a Goose token, give your token to any opponent you wish to hinder (place it directly on top of his Adventurer Placard). Then put the Goose standee on any Region on the board. • The recipient of the Goose token has been sent on a Wild Goose Chase. He may not perform any more “Complete a Quest” actions until he first catches the Goose. • To catch the Goose, this player must end her turn in the Region with the Goose standee. When this happens, the Goose tile played on her Adventurer Placard is removed from play for the rest of the game. The Goose standee flies away to the side of the board. The player’s turn is now over; she may not perform any further actions (including Free Actions) until her next turn. ESPRESSO DRAGONS Tea is relaxing. Espresso is energizing! Fantastiqa’s Dragons now serve both! Components • 6 Espresso Dragon cards (Events) • 12 Espresso Tokens (Treasure Tokens) Setup • Shuffle the Espresso Dragon Event cards into the Creature Card deck as indicated by the symbol on the lower-right corner of each card. Rules • Whenever you draw an Espresso Dragon as an Event, immediately add three Espresso Tokens to the Region your Adventurer currently occupies. If no Espresso tokens remain in the supply, draw none. • After performing the Event, as always, set it aside and draw a new card from the Creature Card deck. • If a player ends her turn in a Region with one or more Espresso Tokens, she may collect ONE Espresso Token and add it to her supply. She may use it in any future turn (but not this one; her turn is already over). • An Espresso Token is a Treasure Token that allows you to perform one additional Turn Action. (Just like the Double Espresso Artifact.) Return used Espresso Tokens to the supply. • Note: the Espresso Token awards an extra Turn Action, not an actual extra turn. In other words, the turn does not end by using it: do not discard and redraw until your turn is over. EXCLUSIVE ARTIFACTS Add these exciting new cards to the Artifact Tower. (Cards with a cost of 2 Gems are also included as new Starting Artifact cards.) Exclusive Artifact cards (14 total): • Coddington’s Fog Machine (Cost: 4 Gems): Move each Adventurer (including your own) one Region in any direction you choose. With special thanks to Clinton Coddington! • Hamster of Histrionic Haggling (Cost: 2 Gems): This turn, each card you purchase at a Statue is discounted by 1 Gem. • Locket of Landfall (Cost: 2 Gems): Exchange any two Region tiles (along with anything on them). • Tailfeathers of the Hairy Crane (Cost: 2 Gems): Choose any single-symbol card from your Discard Pile and return it to your hand. The chosen symbol must come from the Circle of Subduing or be a Peaceful Dragon. (You’re not sure if it’s the hair or the feathers that make you sneeze like a Mad Man!) With special thanks to Rich Sommer! • Tassle of Castling (Cost: 2 Gems): Exchange any two Statues.
Categories
Mechanics
Designers
Publishers
- Eagle-Gryphon Games
Questions and answers
Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion belongs to these categories: Fantasy, Adventure, and Expansion for Base-game. Its main mechanics are Hand Management, Take That, and Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion are: Alf Seegert. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fantastiqa: A Wild Goose Chase, Espresso Dragons, & Exclusive Artifact Expansion as an expansion for Fantastiqa: The Rucksack Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fantastiqa: The Rucksack Edition to use it. Check that your edition of Fantastiqa: The Rucksack Edition is compatible, as some expansions were revised between editions.