
- BGG rank
- BGG #5,521
- BGG rating
- 6.1
Arcana
- 2–4 players
- 60 min
- Complexity 2.1/5
- 2009

2016
Rules assistance for Fate Of Akalon: Tribes
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fate Of Akalon: Tribes is a board game released in 2016 for 2–4 players, 15–30 minutes per game, and ages 14 and up. It was designed by Robert Nicaise and its main mechanics are Variable Player Powers, Hand Management, and Trick-taking.
Fate of Akalon: Tribes is a 2-4 player combat card game set on the dying continent of Akalon. Players control a tribe of fantasy races in a struggle for survival. Each turn a player will play a card to the battlefield and compare combat values. The winner's card goes to their discard pile, the loser's card to that players cemetery. The winner is the first player to send 30 points worth of combat value to their opponent's cemetery. Each race's deck contains unique thematic powers to influence the combat values when played. Fate of Akalon: Tribes is a quick, thematic card game that surprises with depth of play belying its simple mechanisms.
Fate Of Akalon: Tribes supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Fate Of Akalon: Tribes is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fate Of Akalon: Tribes for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fate Of Akalon: Tribes has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fate Of Akalon: Tribes belongs to these categories: Card Game and Fantasy. Its main mechanics are Variable Player Powers, Hand Management, and Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fate Of Akalon: Tribes are: Robert Nicaise. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fate Of Akalon: Tribes as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.