Federation & Empire: F & E Module 2 – Marine Assault
BGG rating
6.8

Expansion for Federation & Empire

Federation & Empire: F & E Module 2 – Marine Assault

1995

Rules assistance for Federation & Empire: F & E Module 2 – Marine Assault

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 12+
  • Complexity 4.0/5

Rules assistant for Federation & Empire: F & E Module 2 – Marine Assault

What would you like to know?

Answers come from the official rulebook, with the page to check.

Federation & Empire: F & E Module 2 – Marine Assault is an expansion for Federation & Empire released in 1995 for 2 players and ages 12 and up. Its main mechanics are Hexagon Grid.

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About the game

This expansion includes Marine Ground Assaults, Special Attack Forces, Monitors, and Prime Teams. Six scenarios included: The Hydran Expedition, The Wayward Wind, Reptilicon Revenged, Cold Front, Tholian Gambit, The Late Kingdom. 16-page rulebook, Sector A map, and 432 die-cut counters.

Mechanics

Publishers

  • Amarillo Design Bureau, Inc.

Questions and answers

Federation & Empire: F & E Module 2 – Marine Assault supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.