Federation: Piracy
BGG rating
7.8

Expansion for Federation

Federation: Piracy

2025

Rules assistance for Federation: Piracy

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 60–240 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Federation: Piracy

What would you like to know?

Answers come from the official rulebook, with the page to check.

Federation: Piracy is an expansion for Federation released in 2025 for 1–4 players, 60–240 minutes per game, and ages 14 and up. It was designed by Dimitri Perrier and Matthieu Verdier and its main mechanics are Area Majority / Influence, Variable Set-up, and End Game Bonuses.

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About the game

The Federation: Piracy expansion is made up of two modules: the Piracy module and the AI Assistant module. Both of them can be played together or separately. The purpose of these modules is to bring more dilemmas to players. They also allow for a new asymmetry decided by the player and not imposed. The box also contains the Solo mode. The Solo mode can be played with the basic box and also with the 2 modules of the Expansion. —description from the publisher

Questions and answers

Federation: Piracy supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.