
- BGG rank
- BGG #18,539
- BGG rating
- 7.6
All Time Championship Soccer
- 1–32 players
- 15 min
- Complexity 2.5/5
- 2010

2019
Rules assistance for Federation Stellar Force
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 1 player
What would you like to know?
Answers come from the official rulebook, with the page to check.
Federation Stellar Force is a board game released in 2019 for 1 player, 5–20 minutes per game, and ages 10 and up. It was designed by Robert M. Carroll and its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing.
Do you have what it takes? Can you achieve the rank of Grand Admiral before the blue-suited banal bureaucracy forces you to retire? Or will you heroically go down with your Heavy Cruiser in the midst of a hellfire of photon torpedoes and plasma cannon bursts? All you need to do is advance 11 ranks, receiving 11 different ship assignments, while engaging in 22 different missions and acquiring up to 15 different skills. You also are eligible for decorations and commendations of the highest order. Sound like a lot to track? Nonsense! It is all contained on ONE page. You roll. You write. Hopefully, you get promoted . . . or at least live to fight another day . . . —description from the designer AWARDS & HONORS 2019 Charles S. Roberts Best Amateur/Print&Play Board Wargame Nominee 2019 Charles S. Roberts Best Amateur/Print&Play Board Wargame Winner
Federation Stellar Force supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Federation Stellar Force is 5–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Federation Stellar Force for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Federation Stellar Force has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Federation Stellar Force belongs to these categories: Print & Play, Dice, and Space Exploration. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Federation Stellar Force are: Robert M. Carroll. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Federation Stellar Force as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.