Field Commander: Rommel
BGG rank
BGG #3,575
BGG rating
7.0

Field Commander: Rommel

2008

Rules assistance for Field Commander: Rommel

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 120 min
  • 12+
  • Complexity 2.4/5

For 1 player

Rules assistant for Field Commander: Rommel

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Answers come from the official rulebook, with the page to check.

Field Commander: Rommel is a board game released in 2008 for 1 player, 120 minutes per game, and ages 12 and up. It was designed by Dan Verssen and its main mechanics are Area Movement, Dice Rolling, and Simulation.

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About the game

Field Commander: Rommel was designed by Dan Verssen and is the first wargame in the "Field Commander" Solitaire series of historical Operational level board-wargames. The player takes command of General Erwin Rommel's forces in 3 exciting World War II Campaigns: France 1940, North Africa 1941, and D-Day 1944. An easy-to-use game system of "Battle Plan" and "Operation Plan" chits manages the Allied movement, combat, and reinforcements. Each campaign comes with a list of historical options that the player can modify to adjust its difficulty level and improve replay value. Also, as units win battles, stats increase to affect ensuing battles and movement. The game comes with "Career" rules that allow the player to link campaigns, so that the outcome of one campaign affects the start-up conditions for the next campaign. Game Information: Game Time: Each campaign can be played in 2 hours. Complexity: Moderate Players: 1 Games by player age|Ages 12 and up Components: 3 Full Color Campaign Maps (11" x 17") 176 Full Color (both sides) 5/8" counters 1 6-sided die 1 Campaign Log Sheet Rulebook See also: Field Commander: Alexander and Field Commander: Napoleon

Designers

Publishers

  • Dan Verssen Games (DVG)

Questions and answers

Field Commander: Rommel supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.