
- BGG rank
- BGG #27,305
- BGG rating
- 5.4
Tooor!
- 2 players
- 20 min
- Complexity 1.4/5
- 2005

1998
Rules assistance for Finale
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Finale is a board game released in 1998 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Oliver Abendroth and its main mechanics are Set Collection and Dice Rolling.
Another game in Kosmos two-player series, this game casts players as soccer (football) coaches on opposite teams. Players use special square cards to represent the players they have in each of the positions: strikers, mid-fielders, defenders, and goalies. Each turn, one of the two players will be the offense based on a simultaneous selection of cards from their respective play books. Then players allocate their players to the current play, which rotates the used players. A player card has a number of soccer balls on each edge, which tells how many skill points the player will contribute to a given play, and using the player (thusly rotating him) might actually weaken him for the next use. Re-implemented as: Tooor!
Finale supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Finale is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Finale for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Finale has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Finale belongs to these categories: Card Game and Sports. Its main mechanics are Set Collection and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Finale are: Oliver Abendroth. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Finale as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.