
- BGG rank
- BGG #302
- BGG rating
- 7.7
Anno 1800: The Board Game
- 2–4 players
- 120 min
- Complexity 3.1/5
- 2020

2022
Rules assistance for Findorff
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Findorff is a board game released in 2022 for 1–5 players, 75 minutes per game, and ages 14 and up. It was designed by Friedemann Friese and its main mechanics are Hand Management, Income, and Variable Set-up.
Findorff is one of the 23 districts of Bremen, the hometown of Friedemann Friese. Findorff has three “F”s and is named after Jürgen Christian Findorff (1720-1792), who was responsible for draining and surveying the bog in the north of Bremen, for extracting the peat, and for populating the bog with residents. In Findorff, the game, you build up the district of Findorff in the period from 1803 to 1916. Historically, six major railway stations stood in Findorff during this period to connect to Hannover, Hamburg, Oldenburg, and Bremerhaven. While they were all later replaced by a single big main train station, you raise another three new rail stations at one of the two main roadbeds. Besides using boats on the peat canal, this small railway helped to transport even more peat from the bog in the north of Bremen to Findorff. During the first half of the 19th Century, peat was the most important commodity for heating the houses and for supplying energy to the industry. In the late 19th century (and in the game), peat lost its importance once when replaced by the energy-rich coal. Findorff offers an economic engine builder with a resource market for peat known from Power Grid and an innovative resource management required when building rail tracks and houses in Findorff. Your focus is on raising the right combination of the 25 historical structures from the period of 1803-1916. Do you raise the Chair Pipes Factory or the Slaughterhouse to gain a lot of thalers, or smaller structures like Schools, the Beer Hall, or the Peat Skipper Shelter to win the game in small steps. You can even profit from the high mortality rate of this period by running a Cemetery. Only by adapting your strategy to your structures you honor Mr. Findorff, and win the game when the roadbed to Hamburg is finished. Findorff offers a challenging solo game as well.
Findorff supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Findorff is 75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Findorff for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Findorff has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Findorff belongs to these categories: Economic, Napoleonic, and Trains. Its main mechanics are Hand Management, Income, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Findorff are: Friedemann Friese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Findorff as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.