Fireball Island: The Curse of Vul-Kar – The Last Adventurer
BGG rating
7.1

Expansion for Fireball Island: The Curse of Vul-Kar

Fireball Island: The Curse of Vul-Kar – The Last Adventurer

2018

Rules assistance for Fireball Island: The Curse of Vul-Kar – The Last Adventurer

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30–60 min
  • 7+
  • Complexity 1.2/5

Rules assistant for Fireball Island: The Curse of Vul-Kar – The Last Adventurer

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fireball Island: The Curse of Vul-Kar – The Last Adventurer is an expansion for Fireball Island: The Curse of Vul-Kar released in 2018 for 2–5 players, 30–60 minutes per game, and ages 7 and up. It was designed by Rob Daviau, JR Honeycutt, and Justin D. Jacobson and its main mechanics are Take That, Set Collection, and Push Your Luck.

Listen to the story

About the game

The last adventurer has been stranded on Fireball Island a long time. He knows every cave, every path, every snake hole, fire pit, and bug. He has a thing or two to teach the rookies. The Last Adventurer figure to increase player count to 5! The Last Adventurer expansion pack includes: New souvenirs! Player powers so that all players can survive more easily on the island! Snakes (small marbles) that sleep on the rocks and attack the unaware! A giant boulder that will crash down the island, knocking over all in its path! —description from the publisher

Questions and answers

Fireball Island: The Curse of Vul-Kar – The Last Adventurer supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.