Firefly Adventures: Brigands and Browncoats – Dockside Unrest
BGG rating
8.0

Expansion for Firefly Adventures: Brigands and Browncoats

Firefly Adventures: Brigands and Browncoats – Dockside Unrest

Rules assistance for Firefly Adventures: Brigands and Browncoats – Dockside Unrest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 90–120 min
  • 14+

Rules assistant for Firefly Adventures: Brigands and Browncoats – Dockside Unrest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Firefly Adventures: Brigands and Browncoats – Dockside Unrest is an expansion for Firefly Adventures: Brigands and Browncoats for 1–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Andrew Haught, John Kovaleski, Sean Sweigart, and Aaron Dill and its main mechanics are Variable Player Powers, Role Playing, and Cooperative Game.

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About the game

Sometimes the best way in is to get all the guards out. Your employer wants you to cover your tracks with an old-fashioned riot. The theft should be ascribed to the general chaos you’ve left in your wake. Leave behind just enough chaos to cover your tracks, but don’t pile up the bodies. —description from the publisher

Questions and answers

Firefly Adventures: Brigands and Browncoats – Dockside Unrest supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.