
- BGG rank
- BGG #2,871
- BGG rating
- 6.7
Tiny Epic Mechs
- 1–4 players
- 30–60 min
- Complexity 2.6/5
- 2019

Rules assistance for Fishing Lessons: Leland's Tackle Box
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Fishing Lessons: Leland's Tackle Box is an expansion for Fishing Lessons released in 2023 for 1 player, 10–15 minutes per game, and ages 8 and up. It was designed by Scott Almes and its main mechanics are Hand Management, Memory, and Solo / Solitaire Game.
Plenty of people tried to gift Leland a new tackle box, but he always swore by this one. Perhaps it'll hold something useful for you, too. This 4-card expansion for Fishing Lessons adds Tackle cards which must be played to win. Shuffle and randomly add 2 of them each game, with one face-up to start. When adding a card to the Lesson Row from your hand, you may play a face-up Tackle card as well. Tackle cards cover an existing Lesson card and replace it with a powerful action for the turn before being discarded to reveal the original Lesson. After playing a Tackle card, flip the other one face-up and play it on a subsequent turn. Play both before the game ends or you'll miss the boat! A tackle card is played on top of an existing lesson card. When Step 2 is resolved, the actions on the tackle card are resolved –and then the tackle card is discarded right after it is finished. In this way, the tackle card replaces that lesson card only for the one turn, and in the next turn the lesson card underneath would be available again. The tackle card must be placed on top of a lesson card, and cannot be played on its own. The tackle card cannot be played on top of the lesson card added during the same round.
Fishing Lessons: Leland's Tackle Box supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fishing Lessons: Leland's Tackle Box is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fishing Lessons: Leland's Tackle Box for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fishing Lessons: Leland's Tackle Box has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fishing Lessons: Leland's Tackle Box belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Memory, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fishing Lessons: Leland's Tackle Box are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fishing Lessons: Leland's Tackle Box as an expansion for Fishing Lessons. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fishing Lessons to use it. Check that your edition of Fishing Lessons is compatible, as some expansions were revised between editions.