
- BGG rank
- BGG #2,871
- BGG rating
- 6.7
Tiny Epic Mechs
- 1–4 players
- 30–60 min
- Complexity 2.6/5
- 2019

Rules assistance for Fishing Lessons: Weather
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Fishing Lessons: Weather is an expansion for Fishing Lessons released in 2023 for 1 player, 10–15 minutes per game, and ages 8 and up. It was designed by Scott Almes and its main mechanics are Hand Management, Memory, and Solo / Solitaire Game.
The difference between sun and storms is all the difference when fishing. Better check the forecast before you get out on the water! This 5-card expansion for Fishing Lessons introduces Weather cards. On any turn in which you replace a card in the Lesson Row from your hand, draw a Weather card and follow its specific placement rules. Each of the 5 unique cards adds a twist to your fishing trip: altered movement, flipped fish, and more! When a player elects to replace a lesson card in Step 1, they draw a weather card. The weather card is drawn after the lesson card is placed, and is read and activated before Step 2 is resolved. Each weather card is different and has a unique effect on it. Example card: Sun - The warm water drives some fish deeper. Select a type of fish, and flip all of the cards with that fish face-down.Ignore this effect if all lake cards are face-down already.
Fishing Lessons: Weather supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Fishing Lessons: Weather is 10–15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Fishing Lessons: Weather for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Fishing Lessons: Weather has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Fishing Lessons: Weather belongs to these categories: Card Game and Expansion for Base-game. Its main mechanics are Hand Management, Memory, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Fishing Lessons: Weather are: Scott Almes. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Fishing Lessons: Weather as an expansion for Fishing Lessons. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Fishing Lessons to use it. Check that your edition of Fishing Lessons is compatible, as some expansions were revised between editions.