
- BGG rank
- BGG #8,159
- BGG rating
- 6.6
Ubongo! Junior
- 2–4 players
- 20 min
- Complexity 1.5/5
- 2012

2017
Rules assistance for Flanx
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Flanx is a board game released in 2017 for 1–4 players, 1–5 minutes per game, and ages 6 and up. It was designed by Andreas Schleicher and its main mechanics are Tile Placement, Real-Time, and Pattern Recognition.
Flanx is an action-paced card game for two players that lasts for about one minute. Both players play simultaneously, attacking and defending at the same time by placing square cards (with forms and colors, so they only match following certain rules) in an attempt to encircle the opponent. As the table is your battleground, Flanx is a different experience wherever you play it. In more detail, the goal of Flanx is to either place a card behind an opponent's card or build a path up to the other side of the table. Set-up is to put two matching cards at the center of the table. Both players draw three cards and at the same time start to look at them and try to place them to the cards already placed while minding the three placement rules: Form and color of your card must match with adjacent cards. The card must be orthogonally adjacent to at least one of your cards. The card must be diagonally or orthogonally adjacent to at least one of the opponents cards. The player who manages to place a card "behind" any card of the opponent wins the game. Omiga contains special rules for play with children as well as solitaire rules called "Zen Mode". This game is called "Omiga" in some other countries.
Flanx supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Flanx is 1–5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Flanx for ages 6 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Flanx has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Flanx belongs to these categories: Card Game and Real-time. Its main mechanics are Tile Placement, Real-Time, and Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Flanx are: Andreas Schleicher. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Flanx as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.