Fleet: Trophy Cards
BGG rating
7.4

Expansion for Fleet

Fleet: Trophy Cards

2014

Rules assistance for Fleet: Trophy Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 30 min
  • 10+
  • Complexity 2.5/5

Rules assistant for Fleet: Trophy Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fleet: Trophy Cards is an expansion for Fleet released in 2014 for 1–6 players, 30 minutes per game, and ages 10 and up. It was designed by Ben Pinchback and Matt Riddle and its main mechanics are Hand Management and Auction / Bidding.

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About the game

Part of Fleet: Arctic Bounty Kickstarter campaign. They will be available by other outlets Quantity: 6 Bay Card: During setup, shuffle all Trophy Cards, randomly select three, and place them face up near the center of the play area. Trophies are awarded to the first player to complete the criteria OR at Game End. If more than one player completes the criteria in the same phase and round, tie is broken by first in turn order. Once a Trophy Card has been awarded, it cannot be lost. If there is a tie for a Game End Trophy, no one receives the Trophy All Trophy Cards held at game end are worth 5 VP. Trophy Card types: First to Launch and Captain 4 Boats of the same Type First to Launch and Captain 4 Boats of different Types First to have 15 Crates on Launched Boats First to have 3 of the same License Type Most Launched Boats (Game End) Most Standard Licenses (Game End)

Questions and answers

Fleet: Trophy Cards supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.