
- BGG rank
- BGG #22,617
- BGG rating
- 6.7
NOVA
- 2–4 players
- 30–45 min
- Complexity 2.0/5
- 2017

2016
Rules assistance for Floris
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Floris is a board game released in 2016 for 2–4 players, 20–30 minutes per game, and ages 9 and up. It was designed by Andrea Boennen and its main mechanics are Set Collection.
Players in Floris collect flower cards to create bouquets — but they need to use every card in hand in order to offer that bouquet for points. To set up, shuffle the deck, lay five cards in the shape of an X, then stack the deck nearby. On a turn, a player can either take the center card of the X, two outer cards in the X (as long as they're adjacent), or one or two face-up cards from the personal supply of an opponent. After doing this, the player either adds those cards to hand or places them face-up in their own personal supply. The player can then add any number of cards from their personal supply to their hand. If the player can then make a bouquet of all the cards in hand and their cards contain at least five flowers, they can score if they wish. The cards must show all the same flower, or all types of flowers must be represented in equal numbers (e.g., three lilies and three roses), or at least three types of flowers in ascending numerical order (e.g., one daisy, two roses and three lilies). If the player hands in nine or more flowers, they gain bonus points in addition to one point for each flower. When the market runs out, players score a final bouquet, then lose points for cards left in hand. Whoever has the highest score wins!
Floris supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Floris is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Floris for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Floris has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Floris belongs to these categories: Card Game. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Floris are: Andrea Boennen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Floris as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.