Flyin' Goblin
BGG rank
BGG #4,581
BGG rating
6.8

Flyin' Goblin

2020

Rules assistance for Flyin' Goblin

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.2/5

For 2 players

Rules assistant for Flyin' Goblin

What would you like to know?

Answers come from the official rulebook, with the page to check.

Flyin' Goblin is a board game released in 2020 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Corentin Lebrat and Théo Rivière and its main mechanics are Set Collection, Real-Time, and Zone of Control.

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About the game

Attack! Catapult your goblin soldiers, and plunder the riches of the castle! Gold and diamonds reward the best shots, but each room is full of surprises...not all of which are pleasant! To win, you will have to fully build you totem first OR accumulate the necessary amount of diamonds! In a round, you will perform the following actions in sequence: - Everyone catapults their goblins Then, each players takes turn and: - Retrieve their goblins and apply the effects of the rooms they fell into. - Check if a player fulfilled an end game condition. - Recruit new goblins from their Army board. From round to round, spend your earnings, buy extra troops and go back to battle! The bravest will build their totem on top of the castle! It will prove your superiority... if it survives the attacks, of course.

Publishers

  • Hobby World
  • Hobby Japan
  • Popcorn Games
  • IELLO
  • MEBO Games

Questions and answers

Flyin' Goblin supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.