
- BGG rank
- BGG #11
- BGG rating
- 8.3
Spirit Island
- 1–4 players
- 90–120 min
- Complexity 4.1/5
- 2017

Rules assistance for For Science!: Sci Hard
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
For Science!: Sci Hard is an expansion for For Science! released in 2021 for 1–6 players and 15 minutes per game. It was designed by R. Eric Reuss and its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game.
The For Science!: Sci Hard expansion adds new challenges and more variety to the For Science! base game, with the components consisting of: 6 wooden building blocks 6 monochromatic wooden building blocks 6 unique role cards 20 unique design cards 4 unique disease cards 4 unique event cards 4 unique mutation cards --description from publisher
For Science!: Sci Hard supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for For Science!: Sci Hard is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
For Science!: Sci Hard has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
For Science!: Sci Hard belongs to these categories: Humor, Action / Dexterity, and Real-time. Its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of For Science!: Sci Hard are: R. Eric Reuss. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists For Science!: Sci Hard as an expansion for For Science!. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need For Science! to use it. Check that your edition of For Science! is compatible, as some expansions were revised between editions.