For The Win
BGG rank
BGG #15,268
BGG rating
5.7

For The Win

2012

Rules assistance for For The Win

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 10 min
  • 8+
  • Complexity 1.8/5

For 2 players

Rules assistant for For The Win

What would you like to know?

Answers come from the official rulebook, with the page to check.

For The Win is a board game released in 2012 for 2 players, 10 minutes per game, and ages 8 and up. It was designed by Michael Eskue and its main mechanics are Tile Placement, Pieces as Map, and Pattern Building.

Expansions

Similar games

About the game

Overview For The Win is an abstract strategy game in which each player gets ten tiles, two of each character representing Monkeys, Zombies, Pirates, Aliens, and Ninjas. The objective is to connect five (or more) of one's tiles, including at least one of each type, together (sides and corners count). Additionally, all five (or more) tiles must be face-up, or unactivated. The game ends immediately when a player achieves this goal. Each character type has a specific ability to help you toward the objective. Gameplay Players take turns using either 1 or 2 actions within 5 action rounds. Once one player's actions are consumed for a round, the other player(s) get to use any of their remaining 5 actions at once. Judicious action management is key; if one budgets one's actions wisely, one can play several actions in a row for game-winning combinations. The available actions are as follows: Add a tile to the Grid Move one of one's tiles Refresh or flip a tile face up Shove a tile or column/row of tiles Activate an ability (the chosen tile turns face down; see below) Characters & abilities Alien — The Alien uses her tractor beam to pull any tile in the Grid to a space that is adjacent to her. Monkey — The mischievous Monkey uses a banana peel to flip over all of the tiles it is touching. Ninja — The sneaky Ninja can move from his current spot to any other unoccupied space in the Grid. Pirate — The Pirate uses his trusty cannon to blast an adjacent tile to any unoccupied space in the Grid. Zombie — The Zombie can infect any adjacent tile. The infected tile is removed from the Grid and replaced with a Zombie tile that has not yet been added to the Grid. If all of the Zombie tiles have already been added to the Grid, the Zombie may choose one adjacent tile and deactivate it (that is, flip it face down).

Designers

Publishers

  • Tasty Minstrel Games

Questions and answers

For The Win supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.