
- BGG rank
- BGG #5,190
- BGG rating
- 6.5
Formula Dé Mini
- 2–6 players
- 60 min
- Complexity 1.8/5
- 2002

Rules assistance for Formula D: Circuits 1 – Sebring & Chicago
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Formula D: Circuits 1 – Sebring & Chicago is an expansion for Formula D released in 2009 for 2–10 players, 60 minutes per game, and ages 8 and up. It was designed by Laurent Lavaur and Eric Randall and its main mechanics are Roll / Spin and Move.
Expansion Tracks for Formula D: 1. Sebring, Florida 2. Chicago, Illinois Stretching over almost 6 kilometers, the Sebring track in Florida alternates between straight stretches, quick curves and slow, technical turns. Plotted over a former military training camp turned into an airfield, this track has been a staple in North America since the 1930’s. Each year, the 12 hours of Sebring take place there: an endurance race whose slightly uneven course gives drivers the chance to test the resilience of their vehicle in the hot and dry (when is it not humid?) Florida weather. The second track of this expansion offers street racing fans the chance to drive wildly in the streets of Chicago - in the East Park area, to be precise. This track offers an urban terrain which alternates between curves and straight lines. This mad race in the heart of city traffic will give drivers a chance to drive along the impressive Aon Center, one of the tallest skyscrapers of the city, to cross the Lake Shore East Park and its three tightly woven lanes (be careful about collisions!), and then rush along the inner port before finally crossing two vertigo-inducing bridges.
Formula D: Circuits 1 – Sebring & Chicago supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Formula D: Circuits 1 – Sebring & Chicago is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Formula D: Circuits 1 – Sebring & Chicago for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Formula D: Circuits 1 – Sebring & Chicago has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Formula D: Circuits 1 – Sebring & Chicago belongs to these categories: Racing, Expansion for Base-game, and Sports. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Formula D: Circuits 1 – Sebring & Chicago are: Laurent Lavaur and Eric Randall. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Formula D: Circuits 1 – Sebring & Chicago as an expansion for Formula D. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Formula D to use it. Check that your edition of Formula D is compatible, as some expansions were revised between editions.