Fractured Sky: Awakening
BGG rating
8.3

Expansion for Fractured Sky

Fractured Sky: Awakening

2026

Rules assistance for Fractured Sky: Awakening

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–120 min
  • 14+

Rules assistant for Fractured Sky: Awakening

What would you like to know?

Answers come from the official rulebook, with the page to check.

Fractured Sky: Awakening is an expansion for Fractured Sky released in 2026 for 1–5 players, 60–120 minutes per game, and ages 14 and up. It was designed by Robert Hovakimyan, Max Anderson, Austin Harrison, and Zac Dixon and its main mechanics are Area Majority / Influence, Deduction, and Constrained Bidding.

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About the game

Fractured Sky: Awakening is a collection of four modular expansions that deepen the tactical intensity of Fractured Sky, introducing powerful new ways to increase airship power, control unique abilities on the board, and race for new bounties that award starfalls. Return to the skies and discover new horizons All these expansions can be played together or separately (along with Rift micro-expansion, not included). With all four, Fractured Sky evolves into a much crunchier battlefield of timing, bluffing, and long-term planning. Payloads adds a thrilling push-your-luck layer by letting players sacrifice immediate rewards to secretly stockpile massive power for future reveals. Flagships introduce a rotating draft of powerful, asymmetric ships that reshape the board every round and rewards clever timing and positioning. Guardians bring roaming, board-changing entities that players can manipulate turning the map itself into a dynamic weapon. Bounties replace the hidden objective system with five always-visible, race-to-complete goals that drive open conflict, constant tension, and clear strategic direction every round. —description from the publisher

Questions and answers

Fractured Sky: Awakening supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.