
- BGG rank
- BGG #29,311
- BGG rating
- 4.8
Quelf Jr.
- 3–6 players
- 30 min
- Complexity 1.0/5
- 2007

2011
Rules assistance for FURT
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
FURT is a board game released in 2011 for 3–8 players, 60 minutes per game, and ages 13 and up. It was designed by Matthew Rivaldi and Jean Rivaldi and its main mechanics are Roll / Spin and Move.
From the makers of Quelf comes another party game designed to make you do more wacky things in sixty minutes than you'd normally do in day – heck, maybe an entire week. In FURT, you race against other players to try to be the first one to jump into a volcano. Why? Glory, fame, hot feet – whatever the reason, you're doing it. You move ahead in the game by completing actions in six categories, possibly making up outrageous lies about yourself, freshening up with a quick shower in your host's bathroom, or acting out the words "butter patty". The categories are: • The Volcano Has Spoken – Roll a black and you'll be subject to the whims of the volatile FURT volcano, which is sometimes angry, sort of bossy and always a bit weird. • Straight-Faced – Can you keep a straight face while your friends and family members assault you with funny words? You're about to find out (psst: fluffer nougat, pussy willow, burp nut) whenever you roll a red. • Guess What? – The volcano is chock full of funny words and you may find yourself acting out the phrase "butter patty" or drawing an invisible jet to get your friends to guess your word when you roll a green. • Truth or Fiction? – Roll a purple and you reveal something about yourself. Is it truth or fiction? Only you know. The more people you fool, the more you move ahead! • You Are... – Not yourself when you roll a yellow. Maybe you are having an identity crisis, who knows? Just be who the card says for thirty seconds and you can move ahead. • What The?! – When you roll a blue, you'll get a TOP SECRET card that you must perform before your next turn. It could be annoying, outlandish, confusing, obnoxious or just plain freakish. You have been warned.
FURT supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for FURT is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists FURT for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
FURT has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
FURT belongs to these categories: Party Game. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of FURT are: Matthew Rivaldi and Jean Rivaldi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists FURT as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.