
- BGG rank
- BGG #8,273
- BGG rating
- 6.4
Pumafiosi
- 2–5 players
- 10–30 min
- Complexity 1.4/5
- 2022

2010
Rules assistance for Gangsta
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gangsta is a board game released in 2010 for 3–6 players, 30 minutes per game, and ages 12 and up. It was designed by Juan José Fernández and its main mechanics are Trick-taking.
The mob has gained control in the early 60's. as the capo of one of the mafias, your goal is to make illegal transactions with your mobsters in the right place of the city. However, the law always prevails so you have little time to receive money before the police come. In this fun and uncommon trick-taking card game, you receive money with the best combination of mobsters on the city. Gangsta is a trick-taking game with a big twist: you actually "use" the cards you win on each trick, laying them down on the table, trying to make combinations to win points. When a column or a row on the table is complete, the police bust the smugglers and take them to jail, leaving new space to play new cards. A nifty idea for a trick-taking game.
Gangsta supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gangsta is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gangsta for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gangsta belongs to these categories: Card Game and Mafia. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gangsta are: Juan José Fernández. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gangsta as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.