
- BGG rank
- BGG #679
- BGG rating
- 8.1
Unmatched: Jurassic Park – InGen vs Raptors
- 2 players
- 20–40 min
- Complexity 2.1/5
- 2020

2019
Rules assistance for Garden Guerrilla
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Garden Guerrilla is a board game released in 2019 for 2–4 players, 10–20 minutes per game, and ages 8 and up. It was designed by Fabrizio Tronchin and Marco Guidara and its main mechanics are Take That, Area Majority / Influence, and Pieces as Map.
Every day in the unseen space of the garden, factions of insects fight each other to claim the domain of their living space. Maybe this is occurring right now in your own garden... Garden Guerrilla is a dexterity card game in which you have to catch enemies and reclaim the domain of the garden. —description from the publisher Garden Guerrilla is a dexterity game in which players will have to throw Insect cards and obtain the control of the garden! During their turn, players must choose a card from their hand and play it through a "Rotating" Throw, making it Fall from Above or through a Safe Placement. When a card is put into play it generates an Attack, and will be able to capture the opponent's cards which will be added to its Loot. After the last card has been played, each player calculates their Victory Points using the cards captured in their loot.
Garden Guerrilla supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Garden Guerrilla is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Garden Guerrilla for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Garden Guerrilla has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Garden Guerrilla belongs to these categories: Card Game, Animals, and Party Game. Its main mechanics are Take That, Area Majority / Influence, and Pieces as Map. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Garden Guerrilla are: Fabrizio Tronchin and Marco Guidara. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Garden Guerrilla as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.