
- BGG rank
- BGG #447
- BGG rating
- 7.3
Letters from Whitechapel
- 2–6 players
- 90 min
- Complexity 2.6/5
- 2011

2007
Rules assistance for Garibaldi: The Escape
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Garibaldi: The Escape is a board game released in 2007 for 2–6 players, 60 minutes per game, and ages 10 and up. It was designed by Gabriele Mari and its main mechanics are Hand Management, Point to Point Movement, and Memory.
Garibaldi: La Trafila is a boardgame that makes you live the events which occurred in august 1849, near Ravenna (Romagna, Italy), when Garibaldi, hunted by the Austrians for fifteen days, succeeded to hide in valleys and in pine forests to reach salvation. A player is Garibaldi in hiding, the others are the Austrian patrols hunting him. Garibaldi wins if he succeeds in reaching the safe point and can run away, otherwise the Austrian patrols win if they catch Garibaldi. In turns, using the cards, it's possible to move on the gameboard, a big-sized board that reproduces accurately a map of the territory at that time. The player who controls Garibaldi, with the help of a special screen, makes his moves secretly, while the other players have to work together to stop the moves of the escaper, trying to find him. Garibaldi: La Trafila is a game of deduction and bluff, recommended for all families: the rules are simple, but the gameplay stimulates reasoning and cooperation, offering the possibility for expert players to adopt more refined strategies.
Garibaldi: The Escape supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Garibaldi: The Escape is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Garibaldi: The Escape for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Garibaldi: The Escape has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Garibaldi: The Escape belongs to these categories: Deduction, Transportation, and Post-Napoleonic. Its main mechanics are Hand Management, Point to Point Movement, and Memory. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Garibaldi: The Escape are: Gabriele Mari. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Garibaldi: The Escape as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.