Get Rich Quick
BGG rank
BGG #14,850
BGG rating
6.5

Get Rich Quick

2016

Rules assistance for Get Rich Quick

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 30–40 min
  • 8+
  • Complexity 2.0/5

Rules assistant for Get Rich Quick

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Answers come from the official rulebook, with the page to check.

Get Rich Quick is a board game released in 2016 for 3–5 players, 30–40 minutes per game, and ages 8 and up. It was designed by Lenny Herbert and its main mechanics are Hand Management, Simultaneous Action Selection, and Worker Placement.

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About the game

Risk it all by investing in penny stocks, launch the talk of Silicon Valley start-up, or go to work to secure your next paycheck — these are some of the choices you have to make in Get Rich Quick to attain the fortune points (25 points total for the win) associated with doing nothing, anywhere, anytime! Regretfully, the players around you are at work to ensure they get there first, forcing you to use tactics they do not teach at school to outsmart them in this race to reach the illusive nirvana. On each turn, all players select three action cards from their hand and place them face down in front of them. Once the players have selected their cards, they simultaneously flip their three cards face up, then the action cards are resolved according to their value from 1-7. Once all actions are resolved, players take back their action cards and a new turn begins. One of the action cards (the shopping card) allows players to spend money to buy special upgrades on the Summit Shopping Center board to help them achieving their goal. Those upgrades are available in limited quantities and can help you win in multiple ways. If one or more players accumulate or surpass 25 fortune points at the end of a turn, the game ends. In case of a tie, the players with the most money wins.

Questions and answers

Get Rich Quick supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.