
- BGG rank
- BGG #6,621
- BGG rating
- 6.4
Yak
- 2–4 players
- 30–60 min
- Complexity 1.8/5
- 2022

2026
Rules assistance for Ghosts Galore
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ghosts Galore is a board game released in 2026 for 2–5 players, 20–30 minutes per game, and ages 10 and up. It was designed by Michael Luu and its main mechanics are Push Your Luck, Tile Placement, and Network and Route Building.
In Ghosts Galore you're helping monsters to build a fun ghost train in an abandoned mineshaft. Every monster want's the track tiles laid their way - so YOU have to keep them calm, coordinate and optimize their track. Over the course of 8 rounds, each player builds a unique track on their 3x3 playground for the ghost train. This family friendly tile placement game comes with a unique drafting mechanism and is quick to play while offering various strategies: Will you stick with your drafted tile or go for a bold move which brings you even more scares? After only 8 rounds, all tracks are set and the project is done. Sounds easy? Well, only the master who lines up the best scares, wins! Ghosts Galore is Manufactured from FSC-certified material. —description from the publisher
Ghosts Galore supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ghosts Galore is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ghosts Galore for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ghosts Galore has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ghosts Galore belongs to these categories: Humor, Maze, and Trains. Its main mechanics are Push Your Luck, Tile Placement, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ghosts Galore are: Michael Luu. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ghosts Galore as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.