Ghosts Love Candy Too
BGG rank
BGG #11,385
BGG rating
7.1

Ghosts Love Candy Too

2022

Rules assistance for Ghosts Love Candy Too

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20–45 min
  • 8+
  • Complexity 1.7/5

For 2 players

Rules assistant for Ghosts Love Candy Too

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ghosts Love Candy Too is a board game released in 2022 for 2–6 players, 20–45 minutes per game, and ages 8 and up. It was designed by Danny Devine and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

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About the game

It's a little-known fact that ghosts love to eat candy. But they can only eat it one night a year...Halloween! On that night, the ghosts travel through the neighborhood looking for delicious candy. Using their best scare tactics, ghosts will haunt the costumed kiddos to steal their sweet sweet candy. But they have to be careful not to scare them away. Ghosts just want a candy delight, not to cause them a fright. This new edition expands upon the original version with more kids (100 total!), a new "junk" set of treats that you do not want to collect (like toothbrushes, rocks, ketchup packets, pennies, etc.) and new ghosts. Playing the game is easy. Select one of your ghost cards to bid for turn order. Then resolve by choosing a kid to haunt, taking their candy then using their unique ability. Treats score at the end of the game based on your ghosts specific preferences. Note: Ghosts Love Candy Too is a revised and expanded new version of Ghosts Love Candy, released by Steve Jackson games in 2016.

Categories

Designers

Publishers

  • 25th Century Games

Questions and answers

Ghosts Love Candy Too supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.