Gloomhaven: Buttons & Bugs
BGG rank
BGG #884
BGG rating
7.5

Gloomhaven: Buttons & Bugs

2024

Rules assistance for Gloomhaven: Buttons & Bugs

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 20 min
  • 10+
  • Complexity 3.3/5

For 1 player

Rules assistant for Gloomhaven: Buttons & Bugs

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gloomhaven: Buttons & Bugs is a board game released in 2024 for 1 player, 20 minutes per game, and ages 10 and up. It was designed by Nikki Valens and Joe Klipfel and its main mechanics are Variable Player Powers, Hand Management, and Grid Movement.

Expansions

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About the game

Gloomhaven: Buttons & Bugs is a solo play game, with an original campaign story written by Isaac Childres, that features a playstyle similar to Gloomhaven in a fraction of the size. Gloomhaven: Buttons & Bugs is set after the events of Gloomhaven and Forgotten Circles. The Aesther recluse Hail has earned a reputation for being highly instrumental in saving the city from recurring disasters, and she absolutely hates it. Wannabe heroes are constantly barging in on her studies at the Crooked Bone, looking for help in becoming famous themselves — not to mention all the demons that come by looking for vengeance. She briefly considered moving, but as that would require effort, she instead just placed an enchantment on her front door: Anyone who attempts to open it becomes miniaturized and therefore is no longer a problem. Your character is one such wannabe hero. In an ill-advised attempt at fame, they try to visit Hail, and poof. Now they're the size of a mouse and have entered an entirely different realm of lawlessness and self-preservation. They must find a new way into the Crooked Bone to convince Hail to return them to their previous size. Each scenario is a single card, pitting one mercenary against a handful of enemies with simplified actions and AI. Each mercenary has a hand of just four double-sided cards, but they can be used twice — both the front and the back — before they are discarded. Attacks are resolved using a die in conjunction with a modifier table, and both the table and the mercenary ability cards can be improved as you level up throughout the campaign. —description from the publisher

Questions and answers

Gloomhaven: Buttons & Bugs supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.