Gold und Rum
BGG rank
BGG #24,204
BGG rating
5.6

Gold und Rum

2003

Rules assistance for Gold und Rum

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 4–7 players
  • 45 min
  • 10+
  • Complexity 1.6/5

For 4 players

Rules assistant for Gold und Rum

What would you like to know?

Answers come from the official rulebook, with the page to check.

Gold und Rum is a board game released in 2003 for 4–7 players, 45 minutes per game, and ages 10 and up. It was designed by Bruno Faidutti and Alan R. Moon and its main mechanics are Hand Management, Memory, and Secret Unit Deployment.

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About the game

The story is nothing new: brigands, orcs, skeletons and goblins fighting one against the other with much blood, sweat and fun. The game system, on the other hand, is a strange and original hybrid. Each round is made of two successive phases. During the recruitment phase, players build their armies in real time, which means that they choose their army cards in a hectic Pit-like way. During the war phase, made of four successive battles, they play the army cards they acquired during the recruitment phase, in a calmer and more classical way. This alternation, as well as the specific role of the wizard, who just deals the cards, makes for an unusual but rather nice rhythm. For a few Orcs more is a card game of quick reaction, memory, and tactics, for 4 to 7 players.

Questions and answers

Gold und Rum supports 4–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.