
- BGG rank
- BGG #6,708
- BGG rating
- 6.6
Good Puppers!
- 2–5 players
- 15–30 min
- Complexity 1.9/5
- 2021

2025
Rules assistance for Good Puppers, Too!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Good Puppers, Too! is a board game released in 2025 for 1–5 players, 15–40 minutes per game, and ages 14 and up. It was designed by Chris Cieslik and its main mechanics are Set Collection, End Game Bonuses, and Open Drafting.
Good Puppers, Too! contains 100 new unique cards, depicting nine new breeds of pup and one group of Rascals. The core mechanics of the game are the same: Draft pups, play them, and they will perform tricks that allow groups of pups to bury bones. Bones are worth points, and can be upgraded by various tricks to be worth more points, and end-game bonuses can upgrade them as well. The new Rascals have Schemes! If you complete a Scheme, that group of pups will double all their points at the end of the game. Good Puppers, Too! can be played on its own, mixed with some cards from Good Puppers, or combined with Good Puppers to make a mega-pup game that can hold up to 7 players. —description from the publisher
Good Puppers, Too! supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Good Puppers, Too! is 15–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Good Puppers, Too! for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Good Puppers, Too! has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Good Puppers, Too! belongs to these categories: Card Game and Animals. Its main mechanics are Set Collection, End Game Bonuses, and Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Good Puppers, Too! are: Chris Cieslik. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Good Puppers, Too! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.