Grand Conquest
BGG rank
BGG #11,139
BGG rating
7.6

Grand Conquest

2006

Rules assistance for Grand Conquest

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 10+
  • Complexity 3.3/5

For 2 players

Rules assistant for Grand Conquest

What would you like to know?

Answers come from the official rulebook, with the page to check.

Grand Conquest is a board game released in 2006 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Donald Benge and Dietmar Gottschick and its main mechanics are Point to Point Movement, Team-Based Game, and Action Points.

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About the game

Grand Conquest is very similar to earlier versions of Donald Benge's Conquest. However it adds some interesting features. Now there are camels, catapults, siege engines and a moat around the five home points. The tube package comes with a vinyl roll out map, pieces in more distinguishable colors than previous versions, and a separate puzzle book (The Conquest games have had collections of puzzles developed similar to chess puzzles that are quite entertaining and engaging for abstract strategy players). Re-implements: Conquest

Questions and answers

Grand Conquest supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.