
- BGG rating
- 7.1
Greedy Kingdoms Expansion Set: Treasure
- 2 players
- 15 min
- Complexity 1.0/5
- 2009

2009
Rules assistance for Greedy Kingdoms
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Greedy Kingdoms is a board game released in 2009 for 2 players, 20 minutes per game, and ages 10 and up. It was designed by Hayato Kisaragi and its main mechanics are Set Collection, Simultaneous Action Selection, and Secret Unit Deployment.
You are the ruler of a kingdom. Compete with your opponent's Kingdom by playing the subjects from your hand and acquiring Resources such as "Honor," "Gold," "Food," and "Land." Once you have enough Resources, construct a Royal Palace, a symbol of honor. Win by building two Royal Palaces more quickly than your opponent. This game is head to head basically. But if you have two decks, you can play 3 or 4 players.
Greedy Kingdoms supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Greedy Kingdoms is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Greedy Kingdoms for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Greedy Kingdoms has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Greedy Kingdoms belongs to these categories: Card Game, Bluffing, and Medieval. Its main mechanics are Set Collection, Simultaneous Action Selection, and Secret Unit Deployment. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Greedy Kingdoms are: Hayato Kisaragi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Greedy Kingdoms as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.