
- BGG rank
- BGG #25,122
- BGG rating
- 5.6
Down Under
- 2–4 players
- 30 min
- Complexity 1.8/5
- 2007

2006
Rules assistance for Greentown
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Greentown is a board game released in 2006 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Günter Cornett and Michael Uhlemann and its main mechanics are Tile Placement and Modular Board.
Description from Good Game Guide: This game is about building attractions in a city through which tourists will later move. The game board consists of hexes, and both new hexes as well as new paths on existing hexes can be added. Various buildings are placed onto the tiles. The player figures move over the paths, although only over certain spaces as dictated by assignment cards. A 4-player play test had some downtime, but the game should appeal to thinkers. Essen 2006.
Greentown supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Greentown is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Greentown for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Greentown has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Greentown belongs to these categories: City Building. Its main mechanics are Tile Placement and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Greentown are: Günter Cornett and Michael Uhlemann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Greentown as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.