
- BGG rank
- BGG #10,401
- BGG rating
- 6.4
Panzer General: Allied Assault
- 1–2 players
- 60 min
- Complexity 2.5/5
- 2010

2010
Rules assistance for Guardians of Graxia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Guardians of Graxia is a board game released in 2010 for 1–2 players, 45 minutes per game, and ages 10 and up. It was designed by Chuck Kroegel, George Chastain, Daniel Kroegel, Anthony Mullins, and Tony Mullins and its main mechanics are Modular Board, Variable Phase Order, and Campaign / Battle Card Driven.
The fantasy world of Graxia is a shattered world of floating continents high in the sky. Each continent is connected by portals, the primary gateways between city-states that reside on these continents. Warlords command Guardians to lead armies through the portals on quests to conquer and control each other's lands. The many continents are filled with races of all types, from Orcs, Goblins, Dwarves, Skeletons, Elves, Humans, as well as new races, such as the Celethreals and Boneshadows. While once in harmony with each other, the peace of the countryside has since been destroyed as portals open with armies pouring in from unknown continents. What Guardians will protect your lands? Guardians of Graxia will be released this summer as both a board game and a PC online-downloadable version. The game features dynamic strategic gameplay using more than 240 unique and spell cards, figurines, and map tiles in a fantasy-based environment. Heroes of Graxia is being released at the same time and is a Deck-Building Card Game version of the Graxia world. Guardians of Graxia will support both single and multiplayer gameplay as well.
Guardians of Graxia supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guardians of Graxia is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guardians of Graxia for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guardians of Graxia has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guardians of Graxia belongs to these categories: Card Game, Fantasy, and Miniatures. Its main mechanics are Modular Board, Variable Phase Order, and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guardians of Graxia are: Chuck Kroegel, George Chastain, Daniel Kroegel, Anthony Mullins, and Tony Mullins. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guardians of Graxia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.