
- BGG rating
- 9.0
Guards of Atlantis II: Tabletop MOBA – Defiant Hero Pack
- 2022

2022
Rules assistance for Guards of Atlantis II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 4 players

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Answers come from the official rulebook, with the page to check.
Guards of Atlantis II is a board game released in 2022 for 4–10 players, 90–120 minutes per game, and ages 14 and up. It was designed by Artyom Nichipurov and its main mechanics are Variable Player Powers, Hand Management, and Area Movement.
Guards of Atlantis: Tabletop MOBA is a competitive "zero-luck" team-based board game inspired by computer games of the MOBA genre. In the game, each player controls a single hero and uses a hand of cards to move that hero around the game board, employ special abilities, and attack enemies. Defeating enemy minions earns you coins, which are used to buy levels and upgrade your hero. Your goal is to help your "minions" — units that are not directly controlled by the players — reach the enemy base and capture it. Guards of Atlantis II is a complete overhaul of the original game with 32 new heroes, new double-sided game board and much more. In addition to new content, Guards of Atlantis II streamlines the rules of the original, making it faster and tighter. —description from the publisher
Guards of Atlantis II supports 4–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Guards of Atlantis II is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Guards of Atlantis II for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Guards of Atlantis II has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Guards of Atlantis II belongs to these categories: Fantasy, Wargame, and Video Game Theme. Its main mechanics are Variable Player Powers, Hand Management, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Guards of Atlantis II are: Artyom Nichipurov. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Guards of Atlantis II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.