Guerra De Mitos II
BGG rank
BGG #16,412
BGG rating
7.6

Guerra De Mitos II

2013

Rules assistance for Guerra De Mitos II

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 10+
  • Complexity 2.3/5

For 2 players

Rules assistant for Guerra De Mitos II

What would you like to know?

Answers come from the official rulebook, with the page to check.

Guerra De Mitos II is a board game released in 2013 for 2–6 players, 20 minutes per game, and ages 10 and up. It was designed by Francisco Gallego Arredondo and its main mechanics are Deck, Bag, and Pool Building.

Similar games

About the game

Guerra De Mitos II is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each installment increases both the number of available mythologies and the game possibilities. The game contains 150 cards split between the Greeks and the Aztecs mythologies. Each mythology includes 2 pantheons (cards that define your game strategy) + 33 cards for the gods deck (which includes characters, events and resources) + 40 cards for the designs deck (actions, equipment and summonings). Each player in War of the Myths II needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each installment increases the diversity of characters, actions and strategies you can use in order to achieve victory. Each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion.

Questions and answers

Guerra De Mitos II supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.