Guilds of Cadwallon: 5 to 8 Player Expansion
BGG rating
6.8

Expansion for Guilds of Cadwallon

Guilds of Cadwallon: 5 to 8 Player Expansion

2013

Rules assistance for Guilds of Cadwallon: 5 to 8 Player Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 8+
  • Complexity 1.8/5

Rules assistant for Guilds of Cadwallon: 5 to 8 Player Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Guilds of Cadwallon: 5 to 8 Player Expansion is an expansion for Guilds of Cadwallon released in 2013 for 2–8 players, 60 minutes per game, and ages 8 and up. It was designed by Gaëtan Beaujannot and Charles Chevallier and its main mechanics are Set Collection and Area Majority / Influence.

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About the game

The Guilds of Cadwallon 5- to 8-player expansion was offered as a series of stretch goals for the Kickstarter campaign that funded Guilds of Cadwallon. It includes the following: the figurines, capture tokens, and cards for four extra guilds Necromancers Ferrymen Fortune Tellers Thieves 5 additional Militia cards 4 additional Personality cards Célénia de Teren Asha Ruyar The Duke of Cadwallon Isabeau The Secret a duplicate set of Action cards a duplicate set of Contract cards, but utilizing the guilds in this expansion a Guild Backer card for each guild rules cards for games with 5–8 players, larger playfields, and the Guild Backer cards

Questions and answers

Guilds of Cadwallon: 5 to 8 Player Expansion supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.