Guilds of London: Wards of London
BGG rating
7.4

Expansion for Guilds of London

Guilds of London: Wards of London

2019Powered by BGG

Rules assistance for Guilds of London: Wards of London

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 60–120 min
  • 13+
  • Complexity 3.0/5

Rules assistant for Guilds of London: Wards of London

What would you like to know?

Answers come from the official rulebook, with the page to check.

Guilds of London: Wards of London is an expansion for Guilds of London released in 2019 for 1–5 players, 60–120 minutes per game, and ages 13 and up. It was designed by Tony Boydell and its main mechanics are Hand Management and Area Majority / Influence.

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About the game

London is a city divided. Guilds and politics separate the people, while physical areas within the city are also segregated by invisible lines. Vetos, coins, new plantations, new rewards, triple-coloured Guilds and businesses, legal bodies and famous landmarks bring new intrigue to medieval London. The Wards of London provide new opportunities for new machinations, a new map of the city (way of playing) as well as enough components to allow a 5th player to participate. —description from the publisher

Editions

  • Guilds of London: Wards of LondonenTasty Minstrel Games2019

Designers

Publishers

  • Tasty Minstrel Games

Questions and answers

Guilds of London: Wards of London supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.