
- BGG rank
- BGG #8,853
- BGG rating
- 8.8
Malediction
- 2–4 players
- 45–90 min
- Complexity 2.7/5
- 2025

Rules assistance for Gunfights & Gamblin': Six-Shooter Expansion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Gunfights & Gamblin': Six-Shooter Expansion is an expansion for Gunfights & Gamblin' released in 2020 for 2–6 players, 30–90 minutes per game, and ages 10 and up. It was designed by Jonathan Hartzell and its main mechanics are Dice Rolling, Secret Unit Deployment, and Team-Based Game.
The explosive Old West action of Gunfights & Gamblin' just got bigger! In The Six-Shooter Expansion, you get two brand new characters, multiple ways to set up the town, lots of unique items and tense new game play! Turn your four player gunfight into a six player gunfight and see who's left standing once the dust settles! —description from the publisher
Gunfights & Gamblin': Six-Shooter Expansion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Gunfights & Gamblin': Six-Shooter Expansion is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Gunfights & Gamblin': Six-Shooter Expansion for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Gunfights & Gamblin': Six-Shooter Expansion belongs to these categories: Card Game, Dice, and American West. Its main mechanics are Dice Rolling, Secret Unit Deployment, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Gunfights & Gamblin': Six-Shooter Expansion are: Jonathan Hartzell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Gunfights & Gamblin': Six-Shooter Expansion as an expansion for Gunfights & Gamblin'. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Gunfights & Gamblin' to use it. Check that your edition of Gunfights & Gamblin' is compatible, as some expansions were revised between editions.