Harry Potter: Adventures Through Hogwarts Electronic 3-D Game
BGG rank
BGG #22,940
BGG rating
6.3

Harry Potter: Adventures Through Hogwarts Electronic 3-D Game

2001

Rules assistance for Harry Potter: Adventures Through Hogwarts Electronic 3-D Game

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 1.0/5

For 2 players

Rules assistant for Harry Potter: Adventures Through Hogwarts Electronic 3-D Game

What would you like to know?

Answers come from the official rulebook, with the page to check.

Harry Potter: Adventures Through Hogwarts Electronic 3-D Game is a board game released in 2001 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Tyler Kenney and its main mechanics are Take That and Roll / Spin and Move.

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About the game

Players travel through a 3-D version of Hogwarts Castle as they search for the Sorcerer's Stone. There are eleven rooms to explore. Electronic sounds and lights enhance the game play. The "castle" rotates so that players have easy access to their pawns. Players can cast spells to slow down their competition. The first player to capture the Sorcerer's Stone wins.

Questions and answers

Harry Potter: Adventures Through Hogwarts Electronic 3-D Game supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.